ASPECTS ON APPLYING EXPERIENTIAL LEARNING THEORY IN TEACHING GRAPHICAL SUBJECTS
Keywords:
Engineering education, experiential learning, cycle of learningAbstract
The paper presents aspects connected with the application of the principles of the experiential learning theory in engineering education, in teaching graphical subjects. The experiential learning theory presents the process of learning as being cyclical, with four stages - experience, reflection, abstract conceptualization and experimentation, each stage being related to a certain learning style. The paper intends to outline aspects on ways that would help students to develop appropriate learning styles and also, would help to improve student learning, by gaining experience continuously and transforming it into knowledge. The applications presented are focused on applying the experiential learning theory in engineering education, in teaching technical drawing.
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